Jazz (Movie)


 * Jazz is an Autobot from the Transformers portion of the live-action film series continuity family."Slide with me. Just bounce with me. Now freeze!"

First Lieutenant Jazz is one happy-go-lucky Autobot. Good-natured and always able to take things in stride, he provides a stark contrast to the more serious demeanor of Ironhide or Optimus Prime himself. He's also a talker, something Ironhide and Prime like to tease him about. He might be the smallest Autobot, but he's by no means a coward, willing to take on any foe, big or small. {| class="wikitable"

Contents
[hide]


 * 1 Fiction
 * 1.1 Transformers film
 * 1.2 IDW movie comics
 * 1.3 Ghosts of Yesterday
 * 1.4 Titan movie comics
 * 1.4.1 Alternate timeline
 * 1.5 Toy packaging bios
 * 1.6 Beast Wars Diorama Story
 * 2 Games
 * 2.1 Transformers The Game (console)
 * 2.1.1 Autobot campaign
 * 2.1.2 Decepticon campaign
 * 2.2 Transformers: Autobots
 * 2.3 Transformers: Decepticons
 * 2.4 AllSpark Wars
 * 2.5 Allspark Highway
 * 2.6 Transformers Video Mash-Up
 * 2.7 Autobot Stronghold
 * 2.8 Revenge of the Fallen - The Game (Xbox 360/Sony PS3/PC)
 * 2.9 Transformers: Age of Extinction (Mobile Game)
 * 3 Toys
 * 3.1 Transformers (2007)
 * 3.1.1 Legends Class toys
 * 3.1.2 Deluxe Class toys
 * 3.1.3 Fast Action Battlers
 * 3.1.4 Cyber Slammers
 * 3.2 Transformers (2010)
 * 3.2.1 Human Alliance
 * 3.3 Dark of the Moon
 * 3.4 Movie The Best
 * 3.5 Generations
 * 3.5.1 Studio Series
 * 3.6 Masterpiece Movie Series
 * 4 Merchandise
 * 4.1 3D Battle-Card Game
 * 4.2 Transformers (2007)
 * 4.2.1 Titanium Series
 * 4.2.2 Robot Replicas
 * 4.2.3 Unleashed
 * 4.2.4 Transformers Movie Danglers
 * 4.2.5 Transformers Movie Screen Cleaners
 * 4.3 Revenge of the Fallen
 * 4.3.1 RPMs - Robot Powered Machines
 * 4.3.1.1 Battle Series
 * 4.4 Robot Heroes
 * 5 Notes
 * 6 References
 * }

Transformers film

 * Voice actor: Darius McCrary (English), Taitem Kusunoki (Japanese), more»Why buy? When you can be!

Jazz was part of Optimus Prime's unit, summoned to Earth by Bumblebee after the latter Autobot came to be in the possession of Sam Witwicky. After his protoform crashed through a baseball stadium, he investigated a nearby car dealership and chose a Pontiac Solstice hardtop as his vehicle mode. Sadly, the other car's owner only had liability. Linking up with his fellow Autobots in a deserted alley, Jazz greeted Sam and Mikaela Banes as "little bitches," stating that Earth seems to be a cool place to hang out. He casually sat on the hood of another car while Optimus Prime explained to Sam they learnt Earth's languages through the internet. He then relayed their mission to find the AllSpark and explained how a pair of glasses that belonged to Sam's grandfather were the key to its location.

Soon after, as Sam looked for his grandfather's glasses, the Autobots attempted to assist by clumsily destroying the yard where they went. When it came time to hide from the parents, Jazz had the easiest time blending into the shadows due to his small stature. You'll get them back at the end of class. When Sam and Mikaela were captured by Sector Seven, the Autobots mounted a rescue that saw Optimus Prime tearing the roof off Agent Simmons's vehicle. When the agents attempted to resist, Jazz used a magnet to relieve the humans of their weapons. After Bumblebee was captured by Sector Seven during the retreat, Jazz expressed his desire to rescue him, but was overruled by Optimus Prime, who didn't believe it possible to accomplish this without harming the humans, and so they should let them go.

The next day, after Optimus used his navigation scanner on Archibald Witwicky's glasses, Jazz again commented that they could not leave Bumblebee to die at the hands of Sector Seven, to become a human experiment. Optimus replied that Bumblebee would die in vain if they did not find the AllSpark, and when Ironhide asked if the primitive and cruel humans deserved to be saved, Optimus countered by asking if Transformers were so different in the past. Going on to explain what he saw in the humans, Prime declared that if it came to it, he would sacrifice himself to destroy the AllSpark - the humans should not pay for Cybertron's mistakes. Inspired by his words, Jazz and the other Autobots rolled out, filled with determination. "Come on, Decepticon punk!" "MY MISSILE LAUNCHER! That's like a reproductive organ to me!"

On the way to Hoover Dam, the Autobots encountered Bumblebee leading a column of Sector Seven assault vehicles. Jazz and his fellow Autobots applied brakes and did a hard u-turn to join the formation.

Entering Mission City, the human soldiers tried to call for air support from their own forces, only to be attacked by Starscream disguised as a human F-22 fighter. Jazz, oddly, sat in vehicle mode after the explosion which crippled Bumblebee, destroying his legs. When Devastator began shelling the battle site, Jazz led the Autobot charge toward the Decepticon, speeding to the tank in vehicle mode, then transformed and hopped on top of the turret to distract the Decepticon from the humans. As Devastator also transformed, Jazz managed to wreck his left-side rocket launcher pod before being tossed off. He then sped back to the battle, firing at Devastator, while Ratchet sliced of Devastator's left arm. "Wait, why did I tell everyone to retreat again?" Jazz tried to delay Megatron when he appeared on the scene in order to cover the escape Captain Lennox's men and civilians. Despite Lennox's cries for him to fall back, Jazz bravely faced Megatron alone, but all he got for his trouble was being blasted backwards by the Decepticon's fusion cannon. As Ironhide and Ratchet escorted Sam and the AllSpark to safety, Megatron preyed upon the small Autobot who had the audacity to attack him. The Decepticon leader tossed him through the air onto a nearby building, then landed upon him with the crushing grip of his talons. Valiantly, Jazz fought on, asking Megatron if he wanted a "piece" of him. Mocking Jazz, Megatron viciously tore him in half. "We lost a great comrade today. We'll miss you, Blues." "His name was Jazz, Prime." "Whatever." After being separated from Sam Witwicky, Ratchet hurried to Jazz, but his spark had already faded. In the aftermath of Megatron's defeat, Ironhide somberly handed Optimus Prime Jazz's remains as he reported that they could not save their comrade. The Autobot leader half-heartedly eulogized him, and quickly moved on. Transformers

Jazz's involvement in the preceding events, or events mostly similar, were also chronicled in the novels "Transformers," "Transformers: The Junior Novel" and "The Quest for the AllSpark"; the "Transformers: Movie Adaptation" and "Movie Trilogy" comics; the activity book "Look and Find Transformers"; and the storybooks "Optimus Prime Versus Megatron," "Sam's New Car," "Transformers Play-a-Sound," "Meet the Autobots," "Meet the Decepticons," "Transformers Mix & Match" and "Transformers: The Movie Storybook."

IDW movie comics
Kup and Ratchet like blaming turbo revvin' young punks. Many years before the civil war on Cybertron, Jazz was a member of the Security Force under Prowl. As Optimus pondered the venerable age of the artifacts they had found at an excavation near the temple of Simfur, Jazz jokingly asked if they were as old as Ratchet, earning him a threat of vocal processor-disabling retribution and a whack on the back of the head. He was present when Arcee's team found a strange artifact with the strange symbol and helped escort the relic out of the dig site when the aliens whom Commander Starscream had encountered earlier suddenly attacked the planet. Defiance #1

In the aftermath, Jazz accompanied Prowl as the latter investigated the attack on the Simfur temple. When Prowl theorised that the aliens were trying to break into the temple, not destroy it, Jazz opined that they must have been after the AllSpark. When Megatron rallied Cybertron's inhabitants to war against the alien attackers, Jazz and most of the others in the science and security division loyally stayed at Optimus's side to uphold the ideals of Cybertron. Later, when Prime mentioned Megatron's questionable behavior and wished there was unity in the population, Jazz pointed out that he had the same chance of convincing Megatron to be unified as they do of being considered part of his army. Realizing sentries such as Prowl and Jazz had access to Megatron's personal quarters, Prime asked them for a favour. Defiance #2

Jazz accompanied Optimus and Prowl to Megatron's quarters, where Optimus discovered that the relic previously unearthed seemed to have been restored by Megatron himself. Later, Jazz was part of the team sent to arrest Optimus for treason. However, on the way to Trypticon, the group was ambushed by members of the Defense Force sent to kill them. Optimus directed the others in a successful counterattack and ordered the group to rally at Burthov. Defiance #3

Jazz and several other former security officers helped Cliffjumper "capture" the former military officer Ironhide and bring him into the rebel base to see Optimus Prime. Later after it was discovered that Megatron was building a massive starship for some unknown purpose, Jazz was the one who suggested they should have their own ship as well, just in case. Defiance #4 As part of a crowd of Autobots, he later watched from a distance as the Decepticon ship was launched. Foundation #3 During the subsequent civil war, Jazz fought alongside Optimus Prime in their struggle for freedom, but as the war reached its height, Optimus decided to launch the AllSpark into space to keep it out of Lord Megatron's hands and to buy them time. Defiance #4 Bumblebee was successful in diverting the Decepticon leader's attention at Tyger Pax, but was grievously injured as a result. Jazz was part of the team that discovered him in the wreckage after the Decepticons had left. Movie Prequel #1

As the Autobots prepared to leave Cybertron to go after Megatron and the AllSpark, Optimus Prime expressed concern on if the remaining civilians and Autobots on Cybertron could hold out while they were gone. Jazz informed him that their troops were laying low, but if the Decepticons tried any mischief, they would be in for a nasty surprise. The Reign of Starscream #1

Later, while on Earth, although nominally supposed to be out hunting Decepticons, Jazz was driving through the desert after a stray energy trace, chasing a hunch. The source of the trace turned out to be Space Case, trying to force a gas station attendant to give him all his energon. When the befuddled human expressed confusion, Space Case flew into a rage and accused the human of making fun of him. Jazz chose that moment to intervene, opining that Space Case was making fun of himself by trying to rob a gas station. The two fought briefly, with Space Case now convinced that Jazz was also making fun of him, before Space Case got the upper hand on the much smaller Autobot and pinned him to the ground with his trident. Jazz was able to ignite the station's underground gasoline tanks, seemingly destroying his attacker, and sped off safely with the attendant.

His victory was short-lived, however, as Space Case came howling out of the flames, intent on getting revenge on Jazz. Though Space Case was able to get his hands on him, Jazz deftly countered with a series of acrobatic moves and, when Space Case growled at him to shut up, told the Decepticon not to "knock his hustle". Distracted by Jazz's non-stop shuckin' and jivin', Space Case failed to notice that Jazz's seemingly stray crescent cannon shots had in fact dangerously weakened the cliff face behind him. The resulting rockslide buried the Decepticon.

Jazz apologized to the attendant for blowing up his gas station, but the human, showing an attitude lamentably uncommon to humans, thanked the "big guy" for saving his life, calling the station "a lousy job anyway." Jazz, tickled at the idea of being "big guy" to someone, told the attendant to help someone smaller than him in the future, and they'd be even. Transformers: Jazz Jazz would later tell Ratchet about his encounter with Space Case. Transformers: Ratchet He's dead, Jim. Shortly after the battle in Mission City, Captain Lennox, Sergeant Epps and the other soldiers helped Ironhide find suitable transportation for Jazz's remains. As Ironhide somberly placed Jazz's body into the trailer, the soldiers lowered their heads in honour of the Autobot who sacrificed his life to save theirs. Alliance #1

Later in the Nevada Desert, Optimus Prime and the other Autobots arrived with Jazz's remains. The Autobots escorted the Decepticons' carcasses while the U.S Navy planned on giving a proper burial ceremony for Jazz. Alliance #2 Weeks later, the Autobots and their soldier friends are on a US Navy aircraft carrier for Jazz's burial at sea. A crane hoisted the trailer containing Jazz's body and dropped it into the ocean. Optimus Prime thanked Lennox for his participation in Jazz's funeral. Alliance #3

Ghosts of Yesterday
On board the Ark, Jazz was the first to detect the Ghost 1's presence, and the first to point out that, despite the Cybertronian elements in its design, it did not originate from Cybertron. He was in favor of blowing it up anyway, as he agreed with Ironhide that there was a chance it could be a Decepticon ruse. After Bumblebee was sent to follow the ship down to a nearby planet, Ironhide and Optimus joked that Jazz would have made a poor scout.

When Blackout mounted an attack on the Ark, Jazz and Ironhide backed up Optimus. Jazz was unhappy when the plan changed, and the two Autobots were sent back to guard the ship, but they got to expel Bonecrusher from the hangar, and had the damage done repaired by the time Optimus returned. Jazz lost contact with Bumblebee, resulting in Optimus going down to the planet to check. While Optimus was gone, the Decepticons attacked once again, and Jazz came up with a new plan. Jazz kept the Decepticons distracted, while Ironhide attempted to approach the Nemesis through a sensor blind-spot.

Unfortunately the plan was ruined by the return of Starscream, and Jazz suffered a large amount of damage. Ironhide got the smaller Autobot back to the Ark, where Jazz was insistent that situation was bad enough that they should leave the area without Optimus and Bumblebee, as Prime has originally ordered. As it turned out, the two missing Autobots returned in time for it to not turn into an issue, and Optimus ordered another engagement. Despite his severe damage, Jazz was able to take out Frenzy and help Ironhide fight Bonecrusher. Ghosts of Yesterday

Titan movie comics
"I HAVE SEEN THE LORD!" Jazz likes "to keep his bodywork buff" by externalizing his Spark Core forcefield - in the past, that led to him almost being killed when Bonecrusher almost tore out his unprotected Spark. He only survived thanks to fellow Autobot Clocker, who was killed covering his retreat. Lost In Space 4: Jazz

When the AllSpark was launched, Jazz, Ratchet and Ironhide attempted to distract Megatron from pursuing it. They ended up attacked by Devastator and warped across space by a foldspace warhead. Prelude: Megatron

Jazz ended up on a planet that he dubbed "the Information Highway"—a constantly-morphing world with "the accumulated knowledge of countless alien cultures, condensed into some kind of sensory precipitation". He loved this world and the constant new experiences so much that he deliberately ignored Ratchet's homing beacon, wanting to stay here forever. However, the planet was alive and predatory, and ended up absorbing him into it - he fired off a warning buoy to stop others arriving, and only this led to Ratchet and Ironhide finding where he was and rescuing him. Lost In Space 4: Jazz

Alternate timeline
"And my sound effects are inane!" Because of a lack of troops on Earth, Ratchet used a corrupted fragment of the AllSpark to bring Jazz back to life in an alternate timeline where Megatron won the battle of Mission City. Happy to be back, Jazz blew off the suggestion that death had made any impact beyond him wanting to live every day as if it was his last, and he was dispatched with Ratchet to secure a raw energon field.

Unfortunately, it turned out the corrupted fragment had indeed led to Jazz himself being corrupted; he paralyzed Ratchet and attempted to exploit Earth's apocalypse by selling the newly energon rich planet to the highest bidder. His auction was interrupted by Dreadwing, who rejected an offer to join forces, and attacked. Ratchet revived and managed to destroy the energon field the auction was being held in; Jazz escaped in the resulting confusion. Dark Spark

He later kept back as a happy hired gun for Starscream, out to murder Optimus Prime. He was prevented from this when the second hired gun, Kullt, turned up; he realised Starscream didn't trust him to be able kill an old comrade and was so insulted he gunned down the other mercenary. He was left rattled when Optimus pointed out he could have let Kullt do the work for him and then gun him down, which suggested there was still some goodness in him. He drove off in the face of reinforcements, vowing to prove Optimus wrong next time. Hard Target

Toy packaging bios
Mothman is real. Jazz's closest ally is Sideswipe, and his arch-enemy is Brawl. He is equipped with a magnetic field generator and a crescent-shaped photon blaster.

Jazz was presumed dead after the battle of Mission City, but he was revived by a piece of the AllSpark and a little help from Ratchet. He is anxious to get back into action.

Before going into battle, Jazz often adorned his body with ancient Transformer markings, a custom that he observed in order to make sure he never truly forgot his world of origin.

Before coming to Earth, Jazz was involved in a deep-space battle over a barren world. He was badly damaged in the conflict and was taken offline by Brawl. After he was fixed up (and upgraded his endoskeleton reinforcements), he had a renewed determination to keep his vehicle mode in pristine condition.

In the final battle for the AllSpark, Jazz faced off against Bonecrusher for a last battle to the absolute finish. Also in that battle, Jazz took on Megatron alone, as everyone else was preoccupied with Brawl. Although he knew he didn't stand a chance, he would go down fighting for the weak, as a true Autobot would.

Perhaps unsurprisingly, Jazz was left badly damaged as a result of those confrontations. Ratchet rebuilt Jazz in what turned out to be a long recovery process. Jazz had time to think. And think he did, about a new paintjob! You probably thought he was dead but he came back more powerful than ever due to the power of the AllSpark!

Jazz worked with William Lennox. Working with others for so long has easily synchronized them, enabling them to double-team Decepticons and bring them crashing down.

Beast Wars Diorama Story
At some point, Jazz and multiple Autobots and Decepticons traversed dimensions and found themselves on a different Earth, in the distant past. They crossed paths with new Transformer factions, the Maximals and the Predacons, who were engaged in a conflict called the Beast Wars. A battle broke out between the four factions. The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. Beast Wars Diorama Story

Transformers The Game (console)

 * Voice actor: Andrew Kishino (English)

Autobot campaign
"Ironhide, check this out." "Cool, a piñata!" "...Hate...both of...you..." Jazz arrived on Earth as part of Optimus Prime's unit, summoned to the human planet by Bumblebee. After taking on the form of a Pontiac Solstice, he met up with the other Autobots. His first mission was to distract Sector Seven and law enforcement units, which he did, buying his fellow Autobots time to escape. Jazz was then surrounded by Sector Seven SUVs and Decepticon drones numerous times, requiring Ironhide's help to escape.

He would then make his way to Mission City, where he engaged Starscream, Blackout and two Dreadwing drones. Jazz defeated all four of them, but as he celebrated his great victory, Brawl appeared behind him and punctured Jazz's chest with his claw, extinguishing his spark. Ironhide arrived just in time to witness the killing, swore he'd make Brawl's death slow, and fought through a horde of Decepticon units to destroy him. Transformers The Game

Press left, up, down(2), left, up, right, at the New game menu. The screen will flash to confirm the code was entered correctly. Go to the bonus features, then the Generation 1 option to use a G1-homage deco on Jazz. This does not change his appearance in the Decepticon campaign, however.

Decepticon campaign
Jazz arrived in Mission City with Sam and Mikaela (taking the role of the defeated and deceased Bumblebee), where he was confronted by Barricade. After a brief chase through the city, and Jazz sending a small pack of Drones, Jazz engaged Barricade in battle, where he was defeated with extremely relative ease, Jazz said his last words being "Optimus...... I tried....." before passing to the Allspark. Transformers The Game

Transformers: Autobots
Jazz's first appearance is with the other Autobots, meeting in an old junk yard. Setting out into the city, he retrieved a number of Sector Seven vehicles before running into Blackout; after a tedious battle, Blackout ran. Returning to the group, Jazz informs that Sector Seven holds Megatron and the AllSpark in the Hoover Dam and has patrols looking for the Autobots, which Bumblebee volunteered to distract them, getting himself caught in the progress. Jazz later upload a virus to access Sector Seven mainframe, and downloaded data from a military hangar. Jazz was able to get the data, despite being outnumbered by remote vehicles, returned to the rendezvous point, which he reported that he was able to find an entrance to the base and Bumblebee, but could not find Megatron and the AllSpark. Jazz tells Optimus that rescuing Bumblebee be their first priority because of Bumblebee's tracking ability, which Optimus agrees. When the Autobots returned to Tranquility with the AllSpark, Jazz required assistance to take out spark drones within the area. Create-A-Bot answered the call and both Autobots took out 50 drones. With the drones destroyed, Jazz stayed where he was in case more show up and told Create-A-Bot to check on Bumblebee. After that, he was not seen again. Transformers: Autobots

Transformers: Decepticons
At the Hoover Dam, Jazz set up several automated anti-air turrets and Autobot drones around the lower perimeter of the Dam, preventing Megatron from escaping. However, this line of defense only works for so long, as the turrets could only fire at air-borne objects. Finally getting up the side of the Dam, Jazz stepped in Megatron's path, doing little more than trash talking before Megatron jumped into battle. After a roughly equal fight, Jazz finally fell. Megatron then finished him off and desecrated the Autobot's corpse. Transformers: Autobots

AllSpark Wars
After the first battle with the Decepticons on Earth, Jazz and the other Autobots went into stasis lock, held in storage around the world. AllSpark Wars

Allspark Highway
The Autobots obtained the AllSpark, and needed to bring it to a secure location. Relaying it to one another, Jazz being the first link in the chain, the Autobots kept the AllSpark out of Decepticon hands until the evil robots simply gave up the chase. Allspark Highway

Transformers Video Mash-Up
Various short clips featuring Jazz were available for users to custom-create their own short film about the Transformers.

Transformers Video Mash-Up

Autobot Stronghold
The Decepticons were invading an Autobot stronghold in the city, and Jazz and the Autobots placed themselves at key positions to defend it from attack. Autobot Stronghold

Revenge of the Fallen - The Game (Xbox 360/Sony PS3/PC)
It's a zombie! Kill it! Kill it with fire!


 * Voice actor: Andrew Kishino (English)

On August 27, 2009, Jazz was one of a handful of downloadable characters in a DLC pack for Xbox 360 and Sony PlayStation 3.

Revenge of the Fallen

Transformers: Age of Extinction (Mobile Game)
Jazz was one of the Autobots who helped destroy the Decepticons on streets of Texas, Detroit, Chicago, and Hong Kong. Transformers: Age of Extinction (mobile game)

Legends Class toys
WhY mY bUmPeRs HuRt?


 * Autobot Jazz (Legends Class, 2007)
 * Series: Series 7


 * A much smaller version of the character, Transformers Legends Class "Autobot Jazz" features limited articulation and detail, along with a much simpler transformation. A rather glaring side-effect of this simplicity, in a desire to mimic the spoiler seen on his back in the CG model, is the addition of "fake" vehicle kibble: his chest is a second front bumper that ends up on the roof of his alt-mode. Whether this means Jazz also includes a second engine to go with this front bumper or an attempt at compensation for a case of police car envy is unknown. Ironically, the smallest version of Jazz is the biggest Legends toy in the movie line. Even bigger than Optimus. This may make up for the Arcee toy being taller than his Deluxe figure.


 * If one wishes to have a fully painted robot faux chest; one must swap it with the one included in the "Allspark Battles" Jazz VS Bonecrusher two-pack (though it costs having two different shades of grey plastic). Also, care must be taken while transforming his rear vehicle section: his spoiler can somewhat easily pop off due to not being glued.


 * The toy was also later released as part of the blind-packed EZ Collection lineup, distributed via TakaraTomy's subsidiary Subarudo. This mold was also used to make Revenge of the Fallen Runamuck.


 * More information on Legends Jazz at TFU.info

Whelp. At least now I can't be torn in half.


 * Optimus Prime bonus pack (Costco exclusive multi-pack, 2007)


 * A Costco-exclusive special pack of Transformers Leader Class Optimus Prime with Legends Class Bumblebee and Autobot Jazz as bonus figures. None of the three toys are changed from their respective original releases.Why's the man always putting me down?


 * Battle for the AllSpark (Toys'R'Us exclusive Legends multi-pack, 2007)


 * A Toys"R"Us exclusive, this six-pack of Transformers Legends Class figures contains unmodified toys of Optimus Prime, Jazz, Bumblebee, Megatron, Starscream, and Barricade.I gotta buy that again?


 * Autobot Jazz vs. Bonecrusher (Legends "Allspark Battles" two-pack, 2008)


 * As part of the AllSpark Battles refresh of the Transformers toyline, this version of Legends Class Jazz is cast in a lighter shade of silver plastic and features more paint for his robot mode chest, but no paint for the vehicle mode hood. Meanwhile, the vehicle mode windows are now blue, painted on all sides, and he has black paint on his spoiler. He was included in a versus two-pack with an all-new Legends Class figure of Bonecrusher. In some markets he and Bonecrusher were also available as single figures in the Legends assortment.


 * In Asia, at least some units (often separated from Bonecrusher) got dumped to Hobby Shop dealers and were sold at a lower price.


 * More information on Allspark Battles Jazz at TFU.info

Megatron's going to have a tough time tearing that in half.


 * Battle Jazz vs. Ice Megatron (Legends "Allspark Battles" two-pack, 2008)


 * Once again, Transformers Legends Class Jazz is redecoed, this time in a battle-damaged look based upon his appearance during the battle in Mission City. Amusingly, like the Deluxe Class Final Battle Jazz toy, the "battle damage" can only be seen in robot mode. He comes packed with a redecoed Legends Class Megatron toy colored with blue accents.


 * More information on Battle Jazz at TFU.info

Deluxe Class toys
"Just wait. They'll do me in G1 colors soon..."


 * Autobot Jazz (Deluxe Class, 2007)
 * Japanese ID number: MA-04
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * Transformers Deluxe Class Jazz transforms into a silver Pontiac Solstice Custom Hardtop. Included is a blaster weapon that elongates into a sniper rifle that can be clipped directly onto his rear spoiler when in vehicle mode. In robot mode, the rifle can peg onto his arms, and the section featuring this same rear spoiler may be kept folded onto his back or worn on either shoulder as a shield. An interesting undocumented feature is a hinge joint located on the bottom of the rifle can attach to the shield's hinge joint, creating a total of three different weapon configurations: (a) an arm-mounted long range sniper rifle, (b) an ambidextrous shoulder-mounted cannon, or (c) a short range blaster with built-in shield somewhat akin to what has been seen in Jazz's concept art and in the movie itself.


 * As with most of the mainline toys, he features a Automorphing gimmick that is activated by pushing the car roof down onto his back and locking it into place. This raises his head and slides his chest panels into proper position for the robot mode. This feature, like the weaponry mentioned above, is not documented at all, so one must be careful to not press the chest and the back at the same time.


 * This toy was later redecoed into Revenge of the Fallen Smokescreen.


 * More information on Deluxe Jazz at TFU.info


 * Deluxe three-pack (Sam's Club exclusive multi-pack, 2007)
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * This Sam's Club-exclusive three-pack contains an unchanged Transformers Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class Bonecrusher and Decepticon Brawl toys. It also comes with a nifty poster depicting all three toys in a standoff scene.


 * Deluxe three-pack (multi-pack, UK 2007)
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * This Transformers three-pack, which was available at general retail in the United Kingdom, contains an unchanged Deluxe Class Autobot Jazz together with equally unchanged Deluxe Class Protoform Optimus Prime and Decepticon Brawl toys."See? Nineteen-Eighty-Four!"


 * Autobot Jazz (Target Exclusive Deluxe, 2007)
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * An extensive redeco of Transformers Deluxe Class Jazz, this Target-exclusive is heavily based on Generation 1 Jazz's Martini Racing scheme. He's lacking in Martini sponsorship for all the obvious reasons, replacing them with his own name. Disco Jazz doesn't really need to advertise, but he does.


 * This figure also features a minor retool of the joint in the forearm. On the initial mass retail release of Deluxe Jazz, the black hinge-joint was able to slide over slightly as part of the original design. The new version features a shorter joint, which makes it a lot less floppy in robot mode.


 * Cyberflies sold separately.


 * More information on Target "G1" Jazz at TFU.info

No Cool colors in movie #2? Aww.


 * Final Battle Jazz (Deluxe Class, 2007)
 * Japanese ID number: MA-14
 * Accessories: "Crescent Cannon," energy-blast missile, trunk/shield


 * Transformers "Final Battle Jazz" is an extensive retool of Jazz, modifying his head and most of his legs to give them a broken, battle-scarred appearance. Amusingly, because Hasbro chose to keep his vehicle mode pristine, the rest of his body is undamaged. All the damaged parts have a black and blue deco, representing glowing circuitry and exposed conduits.


 * Jazz comes with a brand new spring-loaded weapon (called a Crescent Cannon on the packaging), partially modeled after the actual weapon Jazz appears with in the film. It can fire a transparent blue projectile and, not unlike his original featured weapon, can be mounted in different configurations: (a) Mounted on his arm with the Crescent Cannon missile launcher (with the crescent up) facing forward a la the film, or (b) mounted on his arm with the flip-out rifle barrel pointed forwards (with the crescent down). The cannon can be rotated on the connecting peg, allowing the gun to be mounted in either configuration on either arm.


 * Unusual for a regular Deluxe Class figure, this version of Jazz is packaged on his card in robot mode, no doubt to highlight the changes to the figure that would not be visible in the vehicle mode.


 * In addition to the retooled forearm joint also found on the Target exclusive "G1 color" Jazz, a running change variant of Final Battle Jazz adds another peg to the Crescent Cannon, thus allowing Jazz to use the weapon in all the different configurations on either arm.


 * Despite the claim that this is a "final battle" version of Jazz, his torso does not separate easily from his legs.


 * More information on Final Battle Jazz at TFU.info

I feel so pretty with this makeup.


 * AllSpark-Enhanced Autobot Jazz (Target Exclusive Deluxe, 2007)
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * This Target-exclusive repaint features Transformers Deluxe Class Jazz in cylindrical packaging, with the only difference from his standard release being that key robot mode parts are highlighted by AllSpark Power blue.


 * More information on AllSpark Jazz at TFU.info

Almost movie-accurate. Hasbro forgot they made the proper gun.


 * Autobot Jazz (Deluxe Class "Premium Series", 2008)
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * This more movie-accurate version of Transformers Jazz sports a shinier coat of silver paint, along with added paint application detail to his robot mode parts. As it is just a redeco, and despite his coloration being far closer to the movie model, his weapon is still the old preliminary-art "sword" rather than the "Final Battle" version's much more screen-accurate shield/cannon (which is gang-molded with the battle damaged parts).


 * More information on Premium Jazz at TFU.info


 * Battle Over Mission City (Two-Pack) ("Screen Battles" Deluxe, 2008)
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * A Target exclusive two-pack that pits an unchanged Transformers Deluxe Class Final Battle Jazz (but simply named "Autobot Jazz" for this release) with a beige, brown, and on-fire orange version of Voyager Class Megatron, in reference to their battle on the top of a skyscraper in the film which was, in fact, Jazz's final battle.


 * Transformers Commemorative Box Set (Autobots) (2008)


 * Released an an exclusive for Animation-Comic-Game Hong Kong (ACG, also known as Ani-Con) 2008, The Premium Series Jazz toy is released without any changes along with Premium Series Bumblebee, Premium Optimus Prime, Premium Ironhide, and a regular Ratchet. The toys are packaged with a synthetic, leather-like box, and it comes with a sheet of Certificate of Authenticity.


 * The boxsets are limited to 100 pieces.

Fast Action Battlers
The kids love me.


 * Ion Blast Autobot Jazz (Fast Action Battler, 2007)
 * Accessories: Energy-blast missile


 * Though larger than the standard Deluxe Class Jazz, Transformers Fast Action Battlers "Ion Blast Jazz" is a simplified toy for the younger set with comparatively few parts and detailing. In vehicle mode, he's kind of a squat and cutified Pontiac Solstice. His articulation is limited to his shoulders, hips and knees, and he has a spring-loaded missile launcher in place of his left hand.


 * This toy was later redecoed into Sonic Shock Smokescreen.


 * More information on Ion Blast Jazz at TFU.info

Cyber Slammers
Silver scratches too easy, ask Jazz.


 * Autobot Jazz (Cyber Slammers, 2007)


 * Transformers Cyber Slammers Jazz is an amazingly cute Pontiac Solstice that transforms into an amazingly cute Autobot hipster. "Slam" his robot mode down into car mode and he rolls along, slowly transforming back up into robot mode. Like most Cyber Slammers, Jazz manages to cram most of his vehicle mode's major details into a compact, super-deformed version of that mode.


 * More information on Cyber Slammers Jazz at TFU.info

Human Alliance
Hasbro DOES listen to the fans! (Hasbro version pictured)
 * Autobot Jazz / Captain Lennox (Human Alliance, 2010)
 * Japanese ID number: RA-32
 * Accessories: Motorcycle/Slug Repeater, missile


 * Transformers Human Alliance Jazz comes with Captain Lennox, who can interact with him in various ways.


 * Firstly, a motorcycle and a missile is included, with the missile being stored by plugging it to the side of the motorcycle, acting as an exhaust pipe, although it detaches easily. The motorcycle can also be transformed into a spring-loaded, projectile-firing "Shielded blaster" resembling Jazz's Crescent Cannon and attached to his arm. Lennox can ride the motorcycle in either mode, with a different set of handlebars to grip in each mode.


 * As usual, Lennox (or any other Human Alliance figure) can be seated inside Jazz in vehicle mode. In robot mode, the seats become his feet, which Lennox can still sit on. The leg panels near his feet each feature a small, flip-out, double-barreled weapon at the tip which, when the panels are flipped down, provide Lennox with an over-the-shoulder restraint with guns attached. Lennox can also be seated on Jazz's left shoulder and man a cannon which is, in itself, mounted onto Lennox's shoulder, though the instructions fail to point out the flip out seat that is positioned there for him.


 * Finally, Jazz has a switch on the back of his head that flips his visor up and down, giving us a rare glimpse of his sculpted eyes. Unfortunately, it is painted the same bronze color as most of his face, so you might have to squint to see them.


 * The Japanese release sees the transparent blue plastic used for the windows and the visor switched for clear plastic on the windows and orange for the visor.


 * Despite his small vehicle mode, he's actually quite tall for a Human Alliance figure, being roughly as tall as Barricade at the head. He's also quite decked out in paint operations, being slathered in silver paint, with a bit of bronze and gold to boot.


 * His packaging stock photography shows him reversed and minimally mis-transformed, with his shoulder seat on the wrong side and his front grille left unrotated. His instructions also haphazardly tell you to pull the hood up and out before you detach and pull his front wheels/shoulders apart, a feat which is excruciatingly hard to accomplish. It is actually much easier to pull the hood after, when the small tabs on the hood aren't locked to the wheels/shoulders on the sides.


 * Captain Lennox uses a more simplified design than other Human Alliance figures, with the waist and wrist joints omitted, meaning that he is unable to grip the horizontal handles on the shoulder cannon and motorcycle with his vertically-aligned hands.


 * More information on Human Alliance Jazz at TFU.info

Dark of the Moon
Midnight Jazz.


 * Autobot Jazz (Deluxe Class, 2011)
 * Accessories: Telescoping "sword"/rifle, trunk/shield


 * A Dark of the Moon Target-exclusive redeco of the original Autobot Jazz mold, with the sliding tooling of hinge joints between the folding car hood plates that form the forearms. He is cast in smoky dark grey translucent plastic and features black Cyberglyphics. His weapon is cast in opaque grey with copper-ish telescoping lance. In a rare instance of incorrectly applied paint operations, Jazz features the red stripes seen on his upper arms in his pack-in comic art on the reverse of the parts that fold to form them, leaving them inside his arms.


 * As with the other Target exclusive "Cyberglyph" redecos (Space Case, Arcee, and Bumblebee), he comes with a comic book by IDW Publishing, Transformers: Jazz.


 * He was also made available in Canada as a Zellers exclusive, in New Zealand as a Farmers exclusive (both in English-only US-style packaging minus the "only at Target" sticker), in the United Kingdom as a Tesco exclusive, and in Germany as a Müller exclusive (both in typical multilingual European packaging including a multilingual comic).


 * More information on Dark of the Moon Jazz at TFU.info

Movie The Best
"Sadly you died in glorious battle!" "Aww, This is just a minor setback!"


 * Autobot Jazz (Deluxe Class, February 24, 2018)
 * Japanese ID number: MB-12
 * Accessories: "Crescent Cannon", energy-blast missile, trunk/shield


 * Movie The Best Jazz is a redeco of the first Deluxe Class figure with the Final Battle retool's "Crescent Cannon" accessory included, replacing the original Deluxe's "Telescoping sword"/rifle accessory. It was unknown if this release features the retooled forearm joint seen in the Target Exclusive release.

Studio Series
Back and shinier than ever.


 * Autobot Jazz (Deluxe Class, 2018)
 * Number: 10
 * Japanese ID Number: SS-09
 * Japanese release date: July 28, 2018
 * Accessories: Crescent Cannon, "Mission City" backdrop


 * Studio Series Jazz is an all-new figure that is intended to replicate his onscreen appearance better than any other toy representation of the character has before, with an emphasis on scaling with the rest of the Studio Series figures. It takes design cues from the Human Alliance figure, sharing several transformation elements. His Crescent Cannon can either be attached by pegging it into the 5mm hole in his left hand or by rotating either hand and attaching it to the rectangular peg on the other side. He also comes with a cardboard backdrop depicting the battle of Mission City.


 * When converting into vehicle mode, there is a peg on the inner roof of the car that should peg into a hole on the back of Jazz's pelvis. While the rest of the transformation is possible without this, the doors will have a harder time staying pegged in properly. The head should also be rotated before pushing it down to make it easier to pull back out, as there is no tab on the hinge it's connected to to pull it back out. Not mentioned or shown on the packaging, the shield can be stored in vehicle mode by folding the handle down and slotting it into the front of the spoiler. The Hasbro stock photography mistakenly neglects to rotate the center of his bumper chest.

Masterpiece Movie Series
The Hasbro version comes with half the original price!


 * Autobot Jazz (2019)
 * ID number: MPM-9
 * Japanese ID number: MPM-9
 * Japanese release date: (November 2, 2019)
 * Accessories: Crescent Cannon, Sam Witwicky figurine, upper mechanical spine


 * Masterpiece Movie Series Jazz is an all-new mold that transforms from a very movie-accurate robot into a Pontiac Solstice GXP hardtop in 48 steps, making it one of the most complex Masterpiece Movie Series figures, second only to MPM-8 Megatron. Jazz is extensively painted with silver, gold and bronze accents and features die-cast parts and articulated hands. He comes with a (faceless) Sam Witwicky figurine shown running holding the AllSpark Cube and his Crescent Cannon that he can hold, by wrapping all four of his fingers around its base. In a manner similar to his Studio Series figure, the cannon can store on his vehicle mode spoiler. He also features an optional flip-down visor. Retracting said visor shows that Jazz's tiny beady eyes are cast in translucent blue plastic, but with the rest of his head being opaque any light-piping feature is rendered totally neutered.


 * In a slightly twisted piece of design, Jazz can be separated into two halves by pushing a button on his back to recreate his infamous death scene from the movie. With the included spine piece attached to his upper torso, he's intended to be held by Masterpiece Movie Series MPM-8 Megatron (Or Optimus for an "Aww Jazz" moment if you're feeling more somber.)


 * This is the first figure to recognise that Jazz has a license plate ("1-4027 E") on his abdomen. However this isn't present on his vehicle mode.

3D Battle-Card Game

 * Jazz (3D Battle-Card, 2007)
 * Card number: 5


 * Jazz is a 37-point "Rare" piece in the 3D Battle-Card Game. Constructed of punch-out pieces from plastic cards, he can be assembled into his sports car or robot mode. He uses the same construction as the Cliffjumper, Smokescreen, Armada Blurr and Generation 1 Hot Rod cards.

Titanium Series
"Are you looking at me?"


 * Autobot Jazz (3" Robot Masters, 2007)
 * Accessories: Movie-style Autobot sigil display stand


 * Titanium Series Jazz is a die-cast metal and plastic figurine, with an accurate sculpt based on the slender CG model owing to the fact he doesn't need to transform. Being a figurine, he only has articulation in his shoulders, neck and waist. Jazz is sculpted with a small handgun that was only featured in concept art early in film development when Arcee was still a part of the main cast. Jazz comes with a Movie-style Autobot symbol display stand, as is expected.


 * This mold was also used to make the Toys"R"Us-exclusive Revenge of the Fallen Titanium Series Dead End.

Robot Replicas
My hand picks up XM.


 * Autobot Jazz (Robot Replica, 2007)
 * Accessories: "Crescent cannon" rifle/shield, alternate left & right forearms


 * As part of the Transformers Robot Replicas line, this version of Jazz is a non-transforming action figure that utilizes Revoltech-style jointing. The sculpt hews much closer to the movie CGI model than is possible with the full transforming toys, plus the universal jointing of the line allows for his forearm to be replaced with the included Crescent Cannon (which is also called that on the toy's packaging), or parts from other Robot Replica figures. Jazz's shoulders are actually mounted on the wrong sides of the toy as compared to the Movie's CG design, but can easily swapped due to the toy's body construction.


 * More information on Robot Replicas Jazz at TFU.info

Unleashed
Ratchet, unable to re-attach Jazz's lower torso, fitted Jazz with one of those things the Quintesson Judges float with, and made it flamin'!


 * Autobot Ratchet and Autobot Jazz (2008)


 * The Ratchet and Jazz turnaround is a 3D sculpture of the two characters, both in robot mode, emerging from rubble and explosions, with a movie-accurate sculpt (compared to the various transforming toys). The "turnaround" aspect of these sculptures simply means one can turn the piece around to display a raised-relief of the movie-style Autobot sigil instead.


 * This product's release was canceled for the US market, but was released in Central America, Australia and in Asia.

Transformers Movie Danglers

 * Autobot Jazz (2007)


 * Released by Tomy Yujin in November 2007 as part of the Danglers Collection, this toy is a weird plastic super-deformed version of Jazz that pops out his vehicle mode when you squeeze him, kinda like he's either giving birth to it or...er, excreting it. Classy. This little figurine has a little strap on it so that it can be put on cell phones or portable gaming devices.

Transformers Movie Screen Cleaners

 * Autobot Jazz (2008)


 * Released by Tomy Yujin on January 2008, this dangler is a faction logo-shaped screen cleaner for your cell phone, with a stock image of Jazz printed on the other side.

Battle Series

 * Autobot Jazz Vs. Decepticon Brawl (2009)
 * Number: 02 of 08


 * Robot Powered Machines Jazz is a small non-transforming Pontiac Solstice Custom Hardtop with his robot mode sculpted on the car's underside. He was only available in a two-pack with Brawl.


 * More information on RPMs Jazz at TFU.info

Robot Heroes
"His only real complaint is that he's always stuck fighting the small ones."


 * Autobot Jazz vs. Decepticon Frenzy (2007)


 * This pack of cutely sculpted figurines features Jazz and an oddly brown-coloured Frenzy.


 * More information on Robot Heroes Jazz at TFU.info

Yeah, um, that sure is Jazz.


 * Protoform Jazz vs. Decepticon Brawl (2007)


 * This Robot Heroes pack features a cutely murderous figurine of Brawl, and Jazz in his "Protoform" mode. Considering the generic nature of the protoforms, Protoform Jazz can easily represent any of his other three companions who crash landed to Earth. Like many Robot Heroes, he's jointed at the shoulders and neck.


 * More information on Protoform Jazz at TFU.info

Hi, then die.


 * The Final Battle (2008)


 * Packaged with Autobot Ratchet, Megatron, Blackout, and Optimus Prime, "Battle Damage" Jazz is a slightly redecoed version of the first two pack version. His exclusive deco involves a black paint wash and black-lined cracks over a shiny silver painted finish. The Final Battle 5-pack was sold exclusively in Wal-Mart stores.


 * More information on Robot Heroes Final Battle Jazz at TFU.info

Okay, this is getting ridiculous.


 * Battle Jazz vs. Megatron (2008)


 * Once again the first Jazz sculpt is given a battle damage deco. This time black cracks and starbursts are painted over dull unpainted silver plastic.


 * More information on Robot Heroes Battle Jazz at TFU.info